Hello everyone, I am
back with more exciting design tutorials that will really help you to develop a
desktop application. In the previous tutorial I have provided java code for
developing a simple login page GUI. In this tutorial I am going to explain that
how we can achieve the resolution independency using Dimension class in java
which is a prebuild library. The reason
of this tutorial is to make our application resolution independent i.e. we will
execute our application on low resolution systems even if it is developed on
high resolution systems It will So let's start.
Step 1: As usual you
need the design ready with you using Adobe photoshop. This time you need not to
define any specific size of size because we will make it resolution
independent. I have used this picture as background, you can choose or create
your own as you will be known to the software very much, I Hope SO.
Step 2: Next step is
to start creating Jframe with some components as shown below:
- JLabel
- ImageIcon
- Image
An
additional class this time is the Dimension class which I have initialized in
class as well:
"Dimension
d=Toolkit.getDefaultToolkit().getScreenSize();"
This is the class
that will make a difference in our previous codes where could not accessed
resolution of our screen but here we will retrieve the resolution of the screen
from the object we have created i.e. d. We can make it as follows:
Frame.setBounds(0,0,d.width,d.height);
Look's easy right!
Step 3:
Once we have got the
components and resolution of the screen we can start our remaining short code
by filling the Jlabel with the image with the help oh ImageIcon object. But it
is not a scalable icon. If you directly use image as icon to Jlabel then you
will get the background but not the independency on other computers. For that
purpose we have used Image class as follows for grabbing the image:
backI =
ImageIO.read(new
File("F:/Pics/SUCCESS.jpg"));
This line belongs to
image acquisition form disk and below is the code snippet to scale the image to
adjust the reolution mapping to image. This is an automatic scaling.
backI
= backI.getScaledInstance(back.getWidth(),
back.getHeight(),Image.SCALE_REPLICATE);
That's the code
explanation that how we will make a resolution independent GUI in java. With
the help of these you can develop any type of application for any resolution
system. Here is the complete code:
import java.awt.*;
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.*;
public class Resolution_independent {
//declaration of components and frame
public static JFrame frame;
public static Container container;
public static JLabel back;
public static Image backI;
public static ImageIcon backi;
public static Dimension d=Toolkit.getDefaultToolkit().getScreenSize(); //for resolution independency
public Resolution_independent() throws Exception{
frame=new JFrame();
container=frame.getContentPane();
container.setLayout(null);
back=new JLabel();
//Set bounds of all controls
frame.setBounds(0, 0, d.width, d.height);
back.setBounds(0,0,frame.getWidth(),frame.getHeight());
//background image
backI = ImageIO.read(new File("F:/Pics/SUCCESS.jpg"));
backI = backI.getScaledInstance(back.getWidth(), back.getHeight(),Image.SCALE_REPLICATE);
backi = new ImageIcon(backI);
back.setIcon(backi);//set icon as image
//adding Jlabel to container
container.add(back);
frame.setUndecorated(true);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public static void main(String[] args) throws Exception {
Resolution_independent re=new Resolution_independent();
}
}
And here is the image I have used:
Happy Designing!
import java.io.File;
import java.io.IOException;
import javax.imageio.ImageIO;
import javax.swing.*;
public class Resolution_independent {
//declaration of components and frame
public static JFrame frame;
public static Container container;
public static JLabel back;
public static Image backI;
public static ImageIcon backi;
public static Dimension d=Toolkit.getDefaultToolkit().getScreenSize(); //for resolution independency
public Resolution_independent() throws Exception{
frame=new JFrame();
container=frame.getContentPane();
container.setLayout(null);
back=new JLabel();
//Set bounds of all controls
frame.setBounds(0, 0, d.width, d.height);
back.setBounds(0,0,frame.getWidth(),frame.getHeight());
//background image
backI = ImageIO.read(new File("F:/Pics/SUCCESS.jpg"));
backI = backI.getScaledInstance(back.getWidth(), back.getHeight(),Image.SCALE_REPLICATE);
backi = new ImageIcon(backI);
back.setIcon(backi);//set icon as image
//adding Jlabel to container
container.add(back);
frame.setUndecorated(true);
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
public static void main(String[] args) throws Exception {
Resolution_independent re=new Resolution_independent();
}
}
And here is the image I have used:
Happy Designing!
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